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Unity/3d MMORPG

[유니티] 3. (Ray 시각화하기) 공부

by 후야- 2024. 3. 27.

 

 

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;

public class Movement : MonoBehaviour
{
    [SerializeField]Transform target;

    Ray lastRay;


    void Start()
    {
        
    }


    void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            lastRay = Camera.main.ScreenPointToRay(Input.mousePosition);
        }
        Debug.DrawRay(lastRay.origin, lastRay.direction * 100);

        GetComponent<NavMeshAgent>().destination = target.position;
    }
}

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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